Skip to content
Logo Malmö University

Game Lab

Game Research and Education at MAU

  • Home
  • Research
    • GDRC Game Development Research Center
    • I Get By With a Little Help From AI
    • GTA – Game Tech Academy
    • MeCaMInD – Erasmus +
    • The Evolutionary Dungeon Designer
    • The Dota2 5v5 AI Competition
      • Setting all up
      • Intro tutorial to the Dota 2 5v5 Framework
      • Strategy tips for building your Dota 2 bot
      • COG 21 Competition Results
    • VR Simulator for Police Training Education
    • Situation Awareness and Attention Guidance / cARcassonne
    • Futuroscopio
    • Student papers
  • Vertically Integrated Projects
    • Game Development and Testing – Vertically Integrated Project
    • Explore gamification for sustainable decision-making – Vertically Integrated Project
  • Game Lab Vault
    • Unity – RPG Starter Kit
    • AI playground – Unity and Unreal Engine – AutoChess
  • Game Lab Jam
  • MAU Student Game Showcase
    • Program – Student Game Showcase 2025
    • Program – Student Game Showcase 2024
    • Program – Student Game Showcase 2023
    • MAU Arcade Game Competition
  • Student Games
  • People
    • Guest researchers
    • Contact

Research

We carry out game research from various perspectives, such as artificial intelligence, computational creativity, virtual reality, user experience and interfaces, and the boundaries between physical and digital games.

GDRC Game Development Research Center
I Get By With a Little Help From AI: Artificial Intelligence Supported Human Collaboration 
GTA – Game Tech Academy
The Evolutionary Dungeon Designer
Situation Awareness and Attention Guidance / cARcassonne
MAU Arcade Game Competition
MeCaMInD – Erasmus +
The Dota2 5v5 AI Competition
Futuroscopio
Student papers
VR Simulator for Police Training Education

© Malmö University Accessibility Statement About the site